The members of the project were in Brest in June 2023 to take part in the biennial EIAH2023 conference. For this occasion, we proposed a workshop on the theme of conducting collaborative design-oriented research (CDOR) in the field of digital learning games (link to the workshop).
This workshop welcomed 19 participants and 3 facilitators (Estelle Prior, Mariem Jaouadi and Eric Sanchez).
After a few introductory words, we gave the floor to five researchers and doctoral students (Iza Marfisi-Schottman, Gaëlle Guigon, Benoit Martinet, Bertrand Marne and Mathieu Vermeulen) who presented their own methods for designing learning games. This was followed by a time of exchange with the other workshop participants.
In the second part of the workshop, participants were divided into five groups. They discussed the roles of the players involved in the collaborative design of digital learning games, and possible solutions to difficulties identified during the design process. These exchanges took place around a game designed by two students from the Concordia MALTT Master's program (Sébastien Coupez and Ana Rajic), the Ra^Khetep game. A debriefing was then held with each of the groups to discuss the proposed solutions.
Lastly, the co.LAB project platform was presented, with a view to responding to the difficulties proposed in the Ra^Khetep game.